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Showing posts with label Wet. Show all posts
Showing posts with label Wet. Show all posts

So, Let's give it up for the New Year!

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What I'm playing!


Happy New Year!! How did you all spend your new years eve? Hope it went well.


The other day, I was browsing and an article came up about a presumed line of Star Wars Adidas collaboration sneakers. Buncha cool looking ones, some not so much. Here are my favorites:








The rest of the line can be viewed at http://www.forkparty.com/star-wars-adidas-shoes/


It made me think about similar geek items I've seen. I'm sure most people are now familiar with the Back to the future hyperdunks, aka the Air McFly's :






Nowadays, you see many Star Wars Inspired designs coming from all kinds of companies. Ecko released a huge line of Star Wars clothing



Some designer even took a flip approach and made a Ecko inspired Star Wars logo



New Era, no stranger to Geeky hatseven got in on the action with a whole slew of Star Wars Caps.




Star Wars isn't the only fan favorite getting in on the action. Official and custom non-official products for all kinds of popular series have popped up.


Custom Akuma kicks



Decepticons Soundwave and Megatron get their own kicks courtesy of Nike

Here are some random Geek inspired skate board designs



Santa Cruz USB stick! sick.


Alright that's all I got for now. I have a few ideas brewing to make this a great 2010 and and a strong blogging year!
Peace, Marcus AKA

Demo Rundown August '09 : Wet

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I could always go for the obvious "Wet" joke, but I've heard it a lot already. I'll pass.

Wet (Wetwork) : A euphemism alluding to hands literally wet with blood.


Wet is an interesting piece. The Demo has a very Tarantino/70's exploitation charm, about half a ton of old school film grain and crazy saturated colors to help set the tone. The graphics themselves aren't the greatest, but the game is sort of cartoon-y, so it works.




You play as Rubi, some badass chick with an unknown [likely generic] backstory
trying to retrieve a case from a man named Simmons, who just ripped someone off in a cliche crimeworld deal. The demo has you chase after Simmons to take the case for yourself.



It plays like a common hack & slash/action shooter. You run around, shoot/stab/acrofuck all the bad guys with style. After a tiny tutorial in which they teach you to to shoot while doing different actions, you're thrown into the game with a slew of enemies. One of the scenarios include enemies coming out of three doors in a huge courtyard. You are to kill the enemies and make your way to the gate mechanisms over each door to destroy them. What's the fun in that? Stab, slash, slide and shoot to your heart's content, then close the gates.



A scene came up which I didn't expect to see involves a cutscene shows a guy charging Rubi and her shooting him in the face with her face becomes drenched in his blood. With an insane look in her eye, a mad rush of red engulfs the screen and you're right back on the attack. Now you're tearing through enemies with sub machine guns and faster sword attacks. puddles and streaks of white represent their blood amongst the red backdrop and no less than a shit ton of enemies come run at you in this corridor.



The next section has you running about trying to reach Simmon's once more, which leads into a huge car chase scene. You will shoot enemies from their cars as a QTE sequence takes you from car roof to car roof as Rubi gets closer to her target.



the demo also continues the trend of East meets West themes in pop culture. The environments are really very Asian inspired while still having a Western feel throughout. The music stands out as well, blasting all kinds of Rock music over the action scenes.


Overall I thought the demo was pretty fun. It's a very Kill Bill meets Stranglehold meets Shoot 'em up experience. The shooting could use some work, the crosshairs were a bit small for the screen and I kind of have a problem with games where crosshairs are just a marker for a general direction of where your bullets are flying. That aside, the game is about style. The demo doesnt demonstrate any groundbreaking aspects in any sense, it merely takes a tried and true genre and gives it a fresh, new and pretty coat of paint

 
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