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Attack of the Lackluster Game Manuals

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View "Ultimate Annoyance" larger Here
View "Mediocre Warfare" larger Here
View "Guitar Zero" larger Here
*These Covers don't represent the way I feel about each game

Ladies and gents, there is an epidemic invading games across all platforms. Nowadays, most games are released with sub-par manuals. There was a point in time where the game manual was one of the most important pieces included in a game’s packaging. They were an integral part in learning how to play the game, especially in a time where game studios didn’t put much stake into on-screen tutorials. Now games spend the first 15 to 30 minutes teaching the player how the game works while putting them immediately into action. In my personal experience, game guides were most important during the Super Nintendo/Sega Genesis era when consoles began using controllers with more buttons and better games were being released. (click on image for full size)

Every page of these books were dedicated to teaching you the barebones of games, and did it with style.



Nowadays, the games are much bigger and more complex. Most companies disregard their game manuals; completely ruining what once was an essential element of the game packaging. When looking at my xbox 360 and Wii collections, more often than not I am met with poorly produced, thin, boring, forgettable game manuals. To put it simply, they're extremely vanilla. It has gotten to the point where I don‘t even think to look at the book whatsoever. EA and Activision, two bigwig gaming companies, are particularly guilty of this. There isn’t a single game I’ve bought from them in the past 3 or 4 years which hasn’t provided a manual that's more than 30 plain, black & white pages of under-produced nonsense. (Click on the Image for full size)


Pages out of Call of Duty 4, one of the most played games on xbox live)

It’s really disheartening to see a lack of effort in order to save a few bucks. So much effort is put into making these games and then the studios cheap out on producing a decent book to complete the package.



That’s not to say all companies are slacking when it comes to producing a top notch book. Nintendo first-party games always include quality books which feature great design, tons of color and provide text written in English, Spanish and French. The effort Nintendo puts into their game manuals is admirable and to me help them a standout among modern game publishers.



Recently, Ubisoft has announced an attempt to be less wasteful by completely eliminating printed game manuals from all their releases;
“[…]replacing them with an in-game digital manual for all titles on PlayStation 3 (PS3) system and Xbox 360 video game and entertainment system from Microsoft. The program, the first initiative of its kind in the video game industry, launches worldwide with Shaun White Skateboarding this holiday 2010” (full article can be read here).

I get the feeling the main objective of this move is to cut costs of game manual production; being eco-friendly becomes an excellent PR-friendly bonus. Some have said that it "just shows people how much trouble Ubisoft is in." Considering Just Dance is currently one of the best selling 3rd party Wii games, with over 2 million copies sold before the end of 2009, I'd have to disagree (http://wii.ign.com/articles/108/1081134p1.html). I think it's safe to say they’re doing pretty well for themselves.



In the end I believe most, if not all, companies will go the route of Ubisoft and stop producing printed manuals altogether. Even after everything I’ve said about the lack of effort from game companies and missing quality books, I’d rather have the companies that I pump hundreds of dollars into every year do something to help the environment. Especially if the books they bother to print are going to be complete bullshit. Go big or go home, folks. Better to go home than waste paper.

Back in the game

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Hey everyone. It's been quite a while since I've had any updates worth writing about so I took a couple months on the back burner. In the mean time, completed Mass Effect, twice. Hopefully going for the insane playthrough sometime soon. It's just retarded difficult. Something tells me I wouldn't have it any other way. I have a couple of things to share. First on the Agenda, me and my friend David and making a new Skate 2 skate vid. If you actually read this blog, I'm sure you remember the first Skate 2 video I did. We're throwing around ideas and filming in game lines while we go out and actually film some real skateboarding. It's been a couple of years since the last time I filmed... well, anything of that nature. So I'm pretty pumped on it. In preparation for this upcoming vid, I've put together a short preview vid.



It features gameplay from David and I.Strictly TPR crew. Even the music is done by my good friend, Katiah. Speaking of Katiah's music, he recently put his first Mixtape online for free download. It features a bunch of good songs and is completely free. What have you got to lose?

Click the artwork to download the mixtape


I've also been doing a lot of digital artwork. I'll share some of that too.

Click on the thumbnail to see the larger versions










Every Picture leads back to my DeviantArt account, check it out if you haven't before. I think this is a pretty good place to end it. Stay Classy, folks

So, Let's give it up for the New Year!

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What I'm playing!


Happy New Year!! How did you all spend your new years eve? Hope it went well.


The other day, I was browsing and an article came up about a presumed line of Star Wars Adidas collaboration sneakers. Buncha cool looking ones, some not so much. Here are my favorites:








The rest of the line can be viewed at http://www.forkparty.com/star-wars-adidas-shoes/


It made me think about similar geek items I've seen. I'm sure most people are now familiar with the Back to the future hyperdunks, aka the Air McFly's :






Nowadays, you see many Star Wars Inspired designs coming from all kinds of companies. Ecko released a huge line of Star Wars clothing



Some designer even took a flip approach and made a Ecko inspired Star Wars logo



New Era, no stranger to Geeky hatseven got in on the action with a whole slew of Star Wars Caps.




Star Wars isn't the only fan favorite getting in on the action. Official and custom non-official products for all kinds of popular series have popped up.


Custom Akuma kicks



Decepticons Soundwave and Megatron get their own kicks courtesy of Nike

Here are some random Geek inspired skate board designs



Santa Cruz USB stick! sick.


Alright that's all I got for now. I have a few ideas brewing to make this a great 2010 and and a strong blogging year!
Peace, Marcus AKA

Multitude's Day Out

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Sup y'all. Multitude is doing a bunch of cool new stuff lately and I thought I'd take a second to post all of this stuff in one place so you folks who read this can check it out. I'm lookin at you, New York Skaters.

Click on the image to view the enlarged versions:


Best Trick the day after Halloween. Got a bunch great sponsers and Multitude will be there giving away stickers and stuff like that




Online Contest. Submit your pictures and short lines to try and get some Multitude Gear!
You know what they say, without footage, it's fiction.


Multitude is also hosting a best trick contest and Team Demo at the Lower East Side Park On Saturday, November 7th. Sign up for the contest or watch the demo. Either way, come down and have a good time with Team Multitude!







Come and check it out and enjoy NYC Skateboarding, y'all.

There seems to be a crack in your armor!

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Hey Folks. Been a little bit since I've updated. A couple of new things have come up. I've recently started interning with a clothing apparel company straight outta NYC called Multitude. They have sick designs and are keeping their ear to the ground in the Skate and hip hop community to release their own fresh material. I see nothing but good things for the dudes behind this and I hope to bring what I can to it. Check out what they got goin' on and spread the word to your friends!


In other news, I went and made myself a DeviantArt account to post my Digital art, images and what little photography I do. Here's just a preview of some of things I post. (everything shrunk to make fit here)












Check my DA profile out at : http://errrskate151.deviantart.com/



Now! onto some real fun!


I've mentioned Killola before in previous blogs. For those unaware, They are a kickass 4 piece Rock band outta California. They're super DIY and self release all of their music. If you know me personally, you know how much love I have for these people. They make great music and are mega awesome to their fans. They recently put out a brand new aquatic-themed video for the song "Cracks in the Armor"




Killola also has their 2nd album "I Am the Messer" up for free download.
More info on the band can be found on their myspace : http://myspace.com/killola or their official website Killola.com

That's all for now. Stay Classy, Internetz

Info on Nick Mullins

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Hello everyone. As you know, I'm a very avid skater. I like to keep up with what's going on in the culture and the scene. A couple of months ago, Steve Berra told the story of Nick Mullins on his wildly popular skate website, The Berrics . Nick is a promising young skater who fell ill and had to have an operation for a Staph infection which was spreading to his heart and lungs. At this point, the doctor's had given him a 1% chance at survival, but pulled through the infection. After this operation, Nick began recovery and began to lose his eyesight. It is suspected that during his hospital time the infection made its way to his eyes. According to Berra in his latest video update on Nick's condition, he's had one operation of the four now needed. During all of this, Nick's hospital bills have been building up and becoming increasingly higher. In response, Steve Berra and the Berrics are having T-shirts printed to help support Nick in his struggles. 100% of the money will go toward's Nick's medical bills. The Shirts look great and it's for the best cause I've heard of in a long time, so why don't you all check it out? The shirts can be found at the Berrics website in their online store, The Canteen . If you're looking for more information on Nick, it could be found on http://www.youtube.com/user/cky2k04. There are videos which update his condition and even Feature Nick himself speaking about what's been going on.

P.S. I wrote a review for the Brutal Legend demo and my stupid mac crashed or something, now it's gone. I might write another,I might not. whatever.

Demo Rundown August '09 : Wet

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I could always go for the obvious "Wet" joke, but I've heard it a lot already. I'll pass.

Wet (Wetwork) : A euphemism alluding to hands literally wet with blood.


Wet is an interesting piece. The Demo has a very Tarantino/70's exploitation charm, about half a ton of old school film grain and crazy saturated colors to help set the tone. The graphics themselves aren't the greatest, but the game is sort of cartoon-y, so it works.




You play as Rubi, some badass chick with an unknown [likely generic] backstory
trying to retrieve a case from a man named Simmons, who just ripped someone off in a cliche crimeworld deal. The demo has you chase after Simmons to take the case for yourself.



It plays like a common hack & slash/action shooter. You run around, shoot/stab/acrofuck all the bad guys with style. After a tiny tutorial in which they teach you to to shoot while doing different actions, you're thrown into the game with a slew of enemies. One of the scenarios include enemies coming out of three doors in a huge courtyard. You are to kill the enemies and make your way to the gate mechanisms over each door to destroy them. What's the fun in that? Stab, slash, slide and shoot to your heart's content, then close the gates.



A scene came up which I didn't expect to see involves a cutscene shows a guy charging Rubi and her shooting him in the face with her face becomes drenched in his blood. With an insane look in her eye, a mad rush of red engulfs the screen and you're right back on the attack. Now you're tearing through enemies with sub machine guns and faster sword attacks. puddles and streaks of white represent their blood amongst the red backdrop and no less than a shit ton of enemies come run at you in this corridor.



The next section has you running about trying to reach Simmon's once more, which leads into a huge car chase scene. You will shoot enemies from their cars as a QTE sequence takes you from car roof to car roof as Rubi gets closer to her target.



the demo also continues the trend of East meets West themes in pop culture. The environments are really very Asian inspired while still having a Western feel throughout. The music stands out as well, blasting all kinds of Rock music over the action scenes.


Overall I thought the demo was pretty fun. It's a very Kill Bill meets Stranglehold meets Shoot 'em up experience. The shooting could use some work, the crosshairs were a bit small for the screen and I kind of have a problem with games where crosshairs are just a marker for a general direction of where your bullets are flying. That aside, the game is about style. The demo doesnt demonstrate any groundbreaking aspects in any sense, it merely takes a tried and true genre and gives it a fresh, new and pretty coat of paint

 
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